Has anyone figured out how to make grayscale bitmaps be good enough to machine?
All the ones i've seen when you load them up and try to make them into a 3d object always have no sharp edges and suffer from loss of detail. When i try to smooth them out either manually or by blanket overall smoothing it just makes the detail even lousier because of the pixelization of the original image to begin with.
Didn't know if anyone had any secret techniques to fix this?