First trace bitmap- that then should make a vector boundry around each of those objects in the picture.
Make a square vector boundry around the outside of the object
select all the vector boundries inside and the square boundry outside
what that does is exclude cutting what is inside the individual vector boundries and the square is the outside boundry.
Words of Wisdom:
“Words that sink into your ears are whispered…… not yelled”
“The biggest trouble maker you’ll probably ever have to deal with, watches you from the mirror every morn’n”
“The only difference between a rut and a grave is the depth”
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Just remember...when it's time for the hearse to pull up..there's no luggage rack on top!
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The beauty of the Second Amendment is that it will not be needed until they try to take it...Thomas Jefferson