View Full Version : post processor for photo vcarve
jerry_stanek
04-03-2013, 10:30 AM
I need a post processor with spindle control for photo vcarve. The one that I have does not have the spindle on command. I tried to modify that one but it would not work. I have asked on the Vectric forum and sent a request to Vectric but have not heard back.
adrianm
04-03-2013, 10:38 AM
The standard PhotoVCarve one has the variables for the spindle control but it's missing the TR command for the speed. Put "TR,[S]" at the begin HEADER section along with an "SO,1,1" to turn the spindle on. "SO,1,0" in the FOOTER section to turn it off.
The other way to do it is to use a Partworks PP and take out the parts that PhotoVCarve doesn't support such as Arcs and Direct output.
Shane
04-04-2013, 01:38 AM
I export the PVC file into Aspire and it creates the SBP file automatically. I don't need to modify the file at all.
Shane.
adrianm
04-04-2013, 04:05 AM
Good point.
Save the PhotoVCarve file and import it into PartWorks/VCarve and you can output the toolpaths from there.
Bit of a pain if you're doing loads but for the odd one might as well do it that way than bother with editing PP's.
If you've got Aspire then you can do everything PhotoVCarve does directly in Aspire in the first place.
jerry_stanek
04-04-2013, 07:23 AM
Good point.
Save the PhotoVCarve file and import it into PartWorks/VCarve and you can output the toolpaths from there.
Bit of a pain if you're doing loads but for the odd one might as well do it that way than bother with editing PP's.
If you've got Aspire then you can do everything PhotoVCarve does directly in Aspire in the first place.
our almost right but I do the V groove carving sometimes so I need Photo Vcarve
adrianm
04-04-2013, 08:14 AM
Aspire can do the v-grooving as well.
1. Import the image into Aspire and convert to a component.
2. Set component height. 0.030 to 0.050 works well.
3. Create a pocket toolpath with a vbit (set a large stepover to get space between the lines, set the depth to 0, raster angle of 22 or whatever you like and check project onto 3D model.
You can also do it by following steps 1 and 2 and then creating a finishing toolpath using a vbit with large stepover and a suitable raster angle.
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