Eppert
04-05-2013, 09:54 PM
Although I am still working on the issues of burning up spindles :mad: I am up and running and trying not to fall behind. That being said, I bet the GURU's of the forum have an easy / faster solution for a recently acquired project.
I am working on molds for a plastics company and they have a tile design but, the texture is not only random it is "spotty" there is basically little pock marks all in random size and shape. I can, of course, spend the next couple days drawing 9 million little goofy shapes and sizes OR have a smart person tell me how to make this fancy parworks software work for me.:D I have played with the texture function a bit but, kind of a bunch of straight lines in various patterns. Not really what I am going for.
Any ideas?
I am working on molds for a plastics company and they have a tile design but, the texture is not only random it is "spotty" there is basically little pock marks all in random size and shape. I can, of course, spend the next couple days drawing 9 million little goofy shapes and sizes OR have a smart person tell me how to make this fancy parworks software work for me.:D I have played with the texture function a bit but, kind of a bunch of straight lines in various patterns. Not really what I am going for.
Any ideas?