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Thread: avoiding removal of area outside of part

  1. #1
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    Default avoiding removal of area outside of part

    I just made three pairs of fin profiles. The fins occupy about 3/4 of the area of their bounding rectangle, but when I generated the path for the shape in PartWorks 3D, it insisted on removing the material outside the part.

    Instead, I would rather have it leave the waste material alone and make a final cut-out of the actual part. I tried to use the third (cut-out) toolpath, but that just cut out the bounding box, not the two parts.

    So, how do I get PartWorks 3D to ignore the area outside the parts themselves when creating the toolpaths?



    This picture is during the rough-out pass. The finishing pass also cleans up this waste area.

  2. #2
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    Default

    keep trying... trial n error, previews...tutorials will show you the way
    Vector Studio 22

  3. #3
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    Default

    John…
    Is there a 3D component to this part, or why are you using PW3D? A profile path in V-CP would be what appears to me to be the more direct route to what you want…
    SG

  4. #4
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    Default

    You don't want 3d for this job. Profile>outside in the 2d toolpath part of the program is what you need.
    When you are doing a 3d job and you don't want the area outside of the workpiece to be passed over by the cutter you need to set a boundary (model>set boundary vector from selected components).

  5. #5
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    This definitely is a 3D job as the finished part has compound curves and a taper. The first picture was the rough-out pass, to make it easier to see the waste outside the part being milled down.



    Note this question is not on how to draw a part, but on making the cutting paths more efficient by not spending time milling the waste area.

  6. #6
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    How have you defined the machining margins?
    The answers to a lot of questions can be found at http://www.shopbottools.com/ShopBotDocs/ or http://support.vectric.com/

  7. #7
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    As Tom said, drawing vector boundaries around the objects should do what you want, machine within the vectors only.
    Often times in 3D people want to machine the whole project for a "standing proud" effect, where the raised design stands out from the planed background. This will happen by default unless you tell the machine specifically what to mill within a project by assigning vector boundaries.

  8. #8
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    You can't draw vectors in PW3D to define an area. That's in Aspire.
    The answers to a lot of questions can be found at http://www.shopbottools.com/ShopBotDocs/ or http://support.vectric.com/

  9. #9
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    Thanks guys. Next time I go through this process, I'll look for boundary/margin settings in the wizard.

  10. #10
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    OK, I had occasion to make another similar part, so I looked more carefully at page 2 of the wizard, and found the way: "Use Model Silhouette".



    This, plus using the cutout pass gave me a perfect result, with no more machining than necessary.


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