That is the way I had it but there was a little ripple at the crossover from the 1/8 on the detail parts and the 1/2 ball for the pillow-ish expanse. I wanted to make the virtual cut with one bit to see if it was an artifact of where the two cuts met or something else.![]()
As it is cutting on the machine right now I expanded my detail work boundaries about .1 and it cleaned up the ripple. So the lions share of the 3d is 1/2 ball and the fine work is a 1/8 followed by 1/16.
So glad the next version is 64bit! Now I will have a serviceable reason to upgrade from 4.0


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